![]() ![]() ![]() Unlike other games like Half-Life or even Quake, Max Payne modding wasn’t as prevalent. It was called Mission Impossible: New Dawn. But that film reminded me of this mod for Max Payne 2. Remember that action flick that got parodied a lot in the media around 2002? Yeah, I never saw it and don’t intend to any time soon. So on a Friday afternoon, bored with little to do, I decided to rewatch Mathew “Film Brain” Buck’s review of Mission Impossible II. While I never got to cover every single one due to time constraints, I always wanted to go back and record some new videos for some of the mods I didn’t cover. Back in 2008, I did a dedication to Half-Life‘s tenth anniversary by covering a bunch of Half-Life mods. While gaming has shifted more towards a console focus from 2005, mods are still present today. ![]() Ever since the days of hex-editing levels in Wolfenstein 3D and Doom, mods have been prevalent in PC gaming society. The best thing I’ve loved about PC gaming can be summarized in one word: Mods. I’ve always considered myself a fan of PC gaming. Outside of dates and grammatical changes, this is left mostly untouched. This was originally written around 2010, and I had put this here to give the site some “content” before I had published something new. Before I started the Secret Area in 2012, I had been casually writing about mods and other assorted stuff on a more personal blog. ![]()
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